dewinged: (Default)
[personal profile] dewinged
-12:40 PM

Something one of my gamer friends RL said a long time ago. "People want the D&D games to play like a video game, with levels and fights, and that's where they get disappointed."

In some ways, I can see this being true. I know a lot of gamers who tend to get listless during downtime, and I have done so myself. But, something struck me a few minutes ago, in my wandering throughts.

The games I usually play, console-wise, are RPGs. Most of my Rom files are RPGs...

And you know something? In a good console RPG, you end up giving a damn about the characters. I know one MUSher who said she wants to be Chris from SUikoden 3 when she grows up. (I wouldn't mind being that tough, either, but I would have serious issues with having breasts, like Chris does. I'd much rather be Fred.) I know people who are STILL pissed over Aerys in FF7. I know I was made virulently angry at the end of Phantasy Star 2 (ask [livejournal.com profile] kaibara about that one. She knows I am still cheesed over that ending).

Why?

Because they're characters that, as players and viewers of the story in a console RPg, we care about. We keep playing the game so we get more of the story so we find out if they succeed, and what happens to them. Because we care about what happens to the characters. (Oddly enough, I stopped playing FF7 because I found myself not caring what happened to them.)

And it hit me...Eur-fucking-eka. That's it.

That's what I want out of my tabletop. Characters and stories like THAT.

I am almost flipping out right now, actually excited. I finally know what I want out of my gaming.

So now, ladies and gents, it's time to make things happen.

Re: Continuing the Conversation

Date: 2003-11-04 12:55 pm (UTC)
From: [identity profile] razorsedge74.livejournal.com
It was something involving two twin borthers...and the Ragman legacy...ring any bells?

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